package single_game.logic.stage_generator;

public class MountainStage {
	
	
	public static int[] generate(int stageLength) {
		
		int[] stage = new int[stageLength];
		
		for (int i = 0; i < stageLength; i++) {
			if (i < stageLength*0.1)
			stage[i] = 3;
			else if (i < stageLength*0.2)
				stage[i] = 4;
			else if (i < stageLength*0.25)
				stage[i] = 8;
			else if (i < stageLength*0.3)
				stage[i] = 7;
			else if (i < stageLength*0.45)
				stage[i] = 4;
			else if (i < stageLength*0.7)
				stage[i] = 7;
			else if (i < stageLength*0.8)
				stage[i] = 8;
			else
				stage[i] = 4;
		}
		
		return stage;
		
	}

}
